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The Creative Code
The Creative Code uses programming as a creative tool and is at the same time an active way to learn more about art. Students also learn to look critically at technology by working with it themselves.
Together with artists who use code as artistic …
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Kwisspel: Kindergarten mathematics through play
The educational landscape is evolving. This also applies to mathematics in kindergarten. Skills such as problem-solving thinking, critical and creative thinking, collaboration and self-regulation are becoming increasingly important.
This website aims …
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Corona Educational: School community primary education Sint-Niklaas
The last few days have been special. To structure the entire information flow for students, parents and colleagues, we have created a 'Corona educational website'.
In addition to the class websites, Bingel and the weekly contracts (via Gimme …
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STEM computer: Computational thinking
Here you will find various ready-made STEM activities in which computational thinking plays an important role.
The activities are aimed at all primary school pupils, from the oldest nursery to the sixth grade and the first stage of secondary …
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BBC Bitesize: Online Learning
Subsite of the BBC with teaching materials, tests, video lessons, exercises, podcasts ... for almost every school subject.
The material is listed per age category and per subject. You can first review the theory, do exercises and finally take an …
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Curriki: Educational resource site
Curriki is a site where teachers can share educational material, ideas ... with each other. You can download course materials, but you can also collaborate with other teachers on projects, teaching materials ...
Curriki especially wants to reduce …
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CodeChildren: Children learn to program
Codekinderen is a learning platform of the Dutch CodeKlas foundation. The foundation's mission is to make teachers and students digitally literate, with computational thinking in particular.
On the platform you will find inspiring lesson examples that …
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Fyxxi: Innovative ICT-STE(A)M lab and makerspace
Fyxxi is a project of eduCentrum vzw . Fyxxi is:
- an innovative classroom in Ghent, the Fyxxilab , open during school hours for class groups who, under our guidance, work entrepreneurially with ICT tools related to STEAM education,
- camps and theme …
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09. Construction Games: ICT Springboard Kindergarten
Children like to build. Development of the domain mathematical initiation have opportunities here. Let the children build and construct a look virtually do. ICT offers a fast and flexible medium for all kinds of construction. The ordinary bricks …
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08. Logical Arrangement: ICT Springboard Toddlers
Learning structuring comes in a number of development goals (see final terms).
For example, toddlers go here with the attached software and presentation:
- Specify a limited number of fixed events in the course of their day in a correct order (world …
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14. In the computer corner practicing with a total package of learning activities: ICT Springboard K
The development objective is as follows: "in actual cases performed with shapes, symbols and figures, according to a qualitative characteristic (2.4). The activities are around, the pupils at the primary form present in the classroom and in their …
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13. Clic 3.0: ICT Springboard Kindergarten
The creators of the program CLIC 3.0 left a clear mission: a design tool for teachers to easily practice materials for the computer to compile. Another reason was the program allow the actions and achievements of students in solving the exercises …
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